Category:Characters

Overall threat level
This is the overall rating of how hard it is to survive and deal with, out of ten.

Attack speed
How quickly you can receive damage from a monster.

Attack damage
How much damage each hit from a monster deals.

Attack range
How many studs away a monster can hit you.

Movement speed
How fast a monster moves. May include additional information about monster movement speed in certain circumstances.

Threat type
What the monster specializes in, either "mass murderer", "single target", or "hybrid". Mass murderer means the monster excels at harming multiple players at once, single target means the monster specializes in attacking one player at a time, and hybrid means the monster can excel at both.

Counter(s)
Ways to survive the monster. Usually is either hiding or running, but can also use other strategies such as healing or grouping up.

Rarity
How often a monster can show up. Will either be normal, boss (twice as rare), or rare (four times as rare)

Survival reward
The amount of bullion you receive for successfully surviving a monster.

Revealing sounds
How many sounds a monster may make that reveal its nearby location to survivors. Usually is one of the following: none (0), few (1-2), some (3-4), or many (5+). Ambient nearby sound usually automatically puts a monster in the "some" category.